﻿using strange.extensions.command.impl;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 开始命令
/// </summary>
public class StartCommand : Command {

    /// <summary>
    /// 当这个命令被执行的时候，默认会调用Execute方法
    /// </summary>
    public override void Execute()
    {
        //base.Execute();
        Debug.Log("start command execute");
    }

}
